      Begin Actor Class=StaticMeshActor Name=StaticMeshActor_3 Archetype=StaticMeshActor'Engine.Default__StaticMeshActor'
         Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_935 Archetype=StaticMeshComponent'Engine.Default__StaticMeshActor:StaticMeshComponent0'
            StaticMesh=StaticMesh'UN_Foliage.SM.Mesh.S_UN_Foliage_Mesh_PlantMix_GJJ_01'
            LightingChannels=(bInitialized=True,Static=True)
            Name="StaticMeshComponent_935"
            ObjectArchetype=StaticMeshComponent'Engine.Default__StaticMeshActor:StaticMeshComponent0'
         End Object
         StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_935'
         Components(0)=StaticMeshComponent'StaticMeshComponent_935'
         $coredata
         CollisionComponent=StaticMeshComponent'StaticMeshComponent_935'
         Name="StaticMeshActor_3"
         ObjectArchetype=StaticMeshActor'Engine.Default__StaticMeshActor'
      End Actor
